Elden Ring: All Update 1.03.3 Release Notes

What are all patch notes in Elden Ring? FromSoftware’s latest game will be continuously updated long after its launch in February 2022 with new patches that add new features, fix bugs and adjust specific elements. This article is designed to document them all, providing easy access for anyone who wants to see how the game has changed since release. In this Ring of Elden Guidewe will reveal all patch notes.

Elden Ring: All Patch Notes

On this page we will reveal all patch notes for Elden Ring. We will provide the new version number as displayed by the game, the date the patch was released, and what changes it made. Feel free to bookmark this guide and come back once a new update has been rolled out; we will have all patch notes Ready to go. The latest Elden Ring update will always be displayed at the top of the article.

Update 1.03.3 — April 4, 2022

  • Fixed a bug in the balance adjustment of the boss “Starscourge Radahn” in update 1.03, in which the power of some attacks was unintentionally reduced.

Update 1.03.2 — March 23, 2022

  • Fixed a bug that sometimes prevented players from advancing through the questline of NPC Nepheli Loux
  • Fixed a bug that caused the playable character to die when trying to drop down from a location near Bestial Sanctum
  • Fixed a bug that prevented Ash of War, Endure from taking effect
  • Fixed a bug in multiplayer that allowed players to teleport other people to incorrect map coordinates

Update 1.03 — March 17, 2022

Additional items added

  • Added a function to save an icon and name of an NPC to the map when you encounter that NPC.
  • Added NPC Jar-Bairn.
  • Added new quest phases for the following NPCs: Diallos/ Nepheli Loux/ Kenneth Haight/ Gatekeeper Gostoc.
  • Added some summonable NPCs in several situations.
  • Increased the number of item models the player can mimic when using Mimic’s Veil.
  • Added nighttime background music for certain open field areas.

Bug fixes

  • Fixed a bug that prevented summoned NPCs from taking damage in some boss fights.
  • Fixed a bug that sometimes prevented the player from getting an item after a boss fight.
  • Fixed a bug that prevented dialogue from talking to NPCs and using custom key configurations.
  • Fixed a bug that caused the player to freeze while rolling.
  • Fixed a bug that caused incorrect arcane scaling for some weapons.
  • In a situation where the player cannot obtain more than 2 Talisman Pouches, added a Talisman Pouch to the Twin Maiden Husks Shop line.
  • Fixed a bug that prevented the user from warping to grace sites from the map when ending the game.
  • Fixed a bug that prevented the player from moving to the next area after the battle with the Fire Giant.
  • Fixed a bug that caused some weapons to have incorrect scaling after boosting.
  • Fixed a bug that prevented some weapons from using stat scaling.
  • Fixed hangups on some occasions.
  • Fixed a bug that incorrectly displayed multiplayer area boundaries when playing online.
  • Fixed a bug that allowed the player to activate Erdtree Greatshield’s weapon skill without absorbing an attack by using a special combination of item and incantation.
  • Fixed a bug that caused Fire’s Deadly Sin cast to have a different effect.
  • Fixed a bug with Ash of War, Determination and Royal Knight’s Resolve where the damage buff will also apply to other weapons without this skill.
  • Adjusted the visual effect of the Invisible Form spell.
  • Removed the Ragged armor set from the game that could be erroneously obtained in the previous patch.
  • Fixed a bug that caused some hostile NPCs to drop Furlcalling Finger Remedy.
  • Fixed a bug that caused the incorrect sound effect to play in certain situations.
  • Fixed a bug that prevented visual animation and hitboxes from displaying correctly on some maps.
  • Fixed bugs that caused incorrect visuals and behavior for some enemies.
  • Fixed a bug that caused incorrect stats setting for some armors.
  • Text fixes.
  • Other performance improvements and bug fixes.

Balance Changes

  • Increased Smithing Stone drop rate for some enemies.
  • Added Smithing Stone to some early game stores.
  • Increased shield effectiveness.
  • Increased the damage of all offensive items in the Cracked Pot.
  • Increased the damage of the following items: Spark Aromatic/Poison Spraymist.
  • Increased the duration of the effect of the following items: Uplifting Aromatic / Iron Aromatic.
  • Increased healing HP for Torrent when using the following items: Rowa Raisin/ Sweet Raisin/ Frozen Raisin
  • Reduced FP consumption and increased damage of the following sorceries: Glintstone Cometshard/ Comet/ Night Comet
  • Increased damage of the following sorceries: Gravity Well / Collapsing Stars / Crystal Barrage
  • Decreased FP consumption of the following sorceries: Star Rain/Rock Blaster/Gavel of Haima/Founding Rain of Stars/Stars of Ruin/Greatblade Phalanx/Magic Downpour/Loretta’s Greatbow/Loretta’s Mastery/Carian Greatsword/Carian Piercer/Shard Spiral
  • Increased Great Glintstone Shard projectile speed and range
  • Decreased Ash of War and Hoarfrost Stomp damage and increased cast time.
  • Increased self-inflicted damage of Ash of War, Bloody Slash while slightly reducing damage and increasing cast time.
  • Decreased weapon proficiency, Nightsword and Flame damage.
  • Increased FP consumption and reduced duration of Ash of War, Barricade Shield.
  • Changed the FP consumption schedule of Ash of War, Prelate’s Charge.
  • Decreased the damage of the summoned spirit when using the Mimic Tear Ash item and changed the behavior of the spirit.
  • Other Enemy and Weapon Balance Changes

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